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COSMO EDUCATION

Learning to create in the world of artificial intelligence

Artificial intelligence will make knowledge increasingly accessible. But knowledge alone will no longer be enough. What will make the difference is the ability to imagine, decide, create, collaborate, persevere, and carry out concrete projects.

Cosmo's Education programs are not school courses. They are guided creative experiences, in which each participant learns to use AI as a lever to think, build, and take action.

Download the registration form

Creative AI workshops for children aged 8 to 12 designed to develop imagination, confidence, creativity and project-building skills through artificial intelligence.

Cosmo Kids Lab

Inventors Mission  

For ages 8 to 12

Imagine, create and present a first project with the help of artificial intelligence.

Format: 5 workshops  
Goal: creativity, confidence and imagination

Discover the program

AI-powered creative program for teenagers aged 13 to 17 designed to help them build confidence, develop creativity and turn ideas into concrete projects.

Cosmo Teen Lab

Create your project with AI  
For ages 13 to 17

A program designed to transform an idea into a real project, build motivation and learn how to use AI as a creative tool.

Format: 8 weeks  
Goal: autonomy, creativity and taking action

Discover the program

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Find your project with AI  
For ages 18 and above

A program designed to help you clarify your direction, regain momentum and build a personal or professional project with the support of AI.

Format: 10 weeks  
Goal: clarity, confidence and a concrete project

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COSMO KIDS LAB

Inventors Mission

Create a Real Project with the Help of Artificial Intelligence


A creative programme for children aged 8 to 12 who want to imagine, create and present their first real project with the help of artificial intelligence.


Cosmo Kids Lab is designed for curious, creative and inventive children, or simply for those who want to develop their self-confidence.
Over several weeks, children do not simply imagine an idea: they learn how to turn it into a real project.


Participants will work towards one concrete goal: creating their own card game.


They will imagine the concept of the game, its rules, its mechanics, its visual universe, its name, its positioning, its price and how to make it known. Artificial intelligence will be used as a creative assistant: it will help children explore ideas, structure their thinking, enrich their universe, create visuals, improve their presentation and go further in their imagination.


The goal is not to spend time in front of a screen. The goal is to learn how to think, create, collaborate, make decisions, present ideas and bring a project to completion.


A Concrete Project: Creating a Card Game


Throughout the programme, children will be guided through all the stages of a mini entrepreneurial and creative project.


They will learn how to:

  • imagine an original game concept,

  • create the rules and mechanics of the game,

  • develop a coherent visual universe,

  • think about the name, audience and positioning of the game,

  • create the first cards and graphic elements,

  • consider a selling price,

  • think about a simple strategy to make the game known,

  • prepare a final presentation for the parents.


The project will allow children to discover, in a fun and accessible way, the basics of creation, design, marketing and entrepreneurship.


Artificial Intelligence as a Creative Partner


At Cosmo, we believe that artificial intelligence should not replace human imagination. It should help it grow.
In Cosmo Kids Lab, AI is used as a companion for thinking and creation. It can help generate ideas, compare different options, improve a story, suggest visual directions or structure a presentation.
But the choices remain the children’s.
They will therefore learn how to use AI in an intelligent, creative and responsible way, without becoming dependent on the tool.


What Your Child Will Develop


Cosmo Kids Lab helps children develop their creativity, self-confidence, autonomy, imagination, oral expression, teamwork skills and ability to bring an idea to completion.
They will also discover simple but important concepts: creating value, understanding an audience, giving concrete form to an idea, presenting a project and accepting how to improve it.


Final Outcome


At the end of the programme, each child will take part in a final presentation of the project in front of the group or the parents.
The goal is to present the imagined game, its universe, its rules, how it works, its price and how it could be offered to the public.


Practical Information


Age: children aged 8 to 12
Duration: 8 weeks
Schedule: Tuesdays from 5:00 pm to 6:30 pm
Location: Chemin Falconnier 23, 1260 Nyon
Price: CHF 490.–
2026 dates:
1.9 / 8.9 / 15.9 / 22.9 / 29.9 / 6.10 / 13.10 / 20.10

Download the registration form

COSMO TEEN LAB

Create your project with AI

A Concrete Project: Creating Their Mini-Startup


For this first edition, participants will work towards one concrete goal: creating their own entrepreneurial or digital project.
It may be a brand, a product, a service, a game, a simple app, a content project or an interactive experience.
Each participant or group will be guided in shaping their idea, building a coherent universe and preparing a clear and convincing final presentation.


What Participants Will Learn
They will learn how to find an idea, analyse a need, define a target audience, create a name, imagine a visual identity, structure an offer, think about a price or business model, prepare a launch strategy and present their project with confidence.
They will also discover how to use artificial intelligence to boost creativity, clarify their ideas, produce content, improve their communication and accelerate certain stages of creation.


What the Programme Develops
Cosmo Teen Lab helps teenagers develop their creativity, autonomy, critical thinking, self-confidence, ability to collaborate, oral communication skills and understanding of artificial intelligence tools.
The programme also introduces them to useful concepts for their future: entrepreneurship, communication, marketing, design, storytelling, decision-making and project presentation.


Final Outcome
At the end of the programme, each participant presents their project in front of the group or the parents.
The presentation may include the concept, name, visual identity, target audience, how the project works, its business model, launch strategy and possible next steps.
The goal is for each young person to leave with a structured idea, a first concrete achievement and the pride of having brought a project to completion.

 

Practical information

For teenagers aged 13 to 17

Duration: 8 weeks

Schedule: Fridays from 17:00 to 18:30

Location: Chemin Falconnier 23, 1260 Nyon

Price: CHF 490.–

2026 dates: 4.9 / 18.9 / 2.10 / 30.10 / 13.11 / 20.11 / 27.11 / 11.12

Download the registration form

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